Project
Assassin’s Creed Syndicate
2nd avr 2020

Triple A, Console and PC
Developed by Ubisoft Montpellier

Role: Mission designer / City Designer
As a city designer:
To create a good navigation for the player in the city
To place the NPC on the streets
To place all the chests and the stealth challenges associated with them

As a mission designer:
To design and implement the game’s Sequence 3

Sequence 3 walkthrough

Launch trailer: